0.0.11 is up. Every enemy got a new attack in this build. Peasants are throwing turnips now! Changelist below - Forts are less common (suggested by Jason). - Sp...
0.0.10 Adds saving and loading. This happens automatically at the end of every day. - Fixed a series of crashes related to bad memory checking. - Game automatic...
Here's a load of fixes targeting areas I've gotten reports on. Chagelist: Added speech bubbles to social locations so they can respond to events Fixed opening m...
Every location has had a huge revamp with the goal of having an internal narrative, as well as at least one long-term map-changing consequence action associated...
Build 0.0.7 is up. Changelist: - The map is now painted, no longer black and white. - UI is now bright themed, rather than dark, which fits the painted map bett...
Build 0.0.6 is up. Changelist: MASSIVE rebalance. Goals: Combat now in general takes twice as long. Most units have double their old HP. No combat action exha...